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space (spās) n. 1. space beyond the atmosphere of the earth.

prag·ma·tism (prgm-tzm) n. A way of approaching situations or solving problems that emphasizes practical applications and consequences.

Sunday, January 21, 2007

New Prizes at Space Shot

Space Shot is offereing more prizes for their skill game. Take a look --djs.
http://www.freespaceshot.com


Free Space Shot Gives the People a Free Shot at a Trip to Space

Ongoing tournament-style game has six grand prizes to choose from.

Austin, TX (PRWeb) January 15, 2007 -- Space Shot, Inc. announces today the grand opening of its free game site, FreeSpaceShot.com, offering winners a trip to space. Players of all ages are eligible to win.

Contestants can compete for one of six prizes:
• A flight for two around the Moon on Lunar Express and $100 million.
• A flight for one around the Moon and $50 million.
• An orbital flight and $10 million.
• A flight to outer space and a $100,000 scholarship or $100,000 if graduated from college.
• A $300,000 scholarship or $300,000 if graduated from college.
• A flight in zero G and a $2,250 scholarship or $2,250 if graduated from college.

About the skill game:

As a child, Dr. Sam Dinkin, the founder of Free Space Shot, dreamed of spaceflight. As a top economics student at Caltech, he realized that the key to having more astronauts lay in making space exploration a viable business venture. Dr. Dinkin went on to create a game to convert advertising dollars into space flights. Schools that participate can receive a portion of the advertising proceeds.

"Spaceflight is awesome. But you have to make a lot of money to pay for it. You can take out a $100,000 in student loans for college, but not for spaceflight," said Dr. Dinkin. "I want people to take space flights while they are young enough to want to. So I put together a skill game for students.

"Kids will no longer be limited to flying around the country when they grow up. With this game, they'll be free to fly around the Moon!"

To win the Free Space Shot skill game, students research, then predict the weather for Central Park for the next day. The students' predictions are then paired with opponents'. Students may make as many predictions as they like each day. The next day at 5:00 PM Eastern Time, students can log in and see the results of their predictions. The student with the closer prediction is GO for the next milestone. Every milestone is played the same way. The students who win at all milestones win trips to space.

Free Space Shot conducted sneak previews of the educational game in both Mexico City and Austin, Texas. "I think Space Shot is cool because you can go to space, it gives you internet games to play and it can pay for your college," said one Mexico City student.

Winning students can take the spaceflights upon turning 18 and passing a physical exam. According to US law, spaceflight vendors must ensure that winners fully understand the risk of flight before agreeing to fly. Dr. Dinkin stresses that no personal information is collected from students. "If a person under 13 wants to play, a parent or a teacher provide their name so that we can award a flight if the player wins without the player providing any online personal information. Our site is a completely safe environment which offers kids the chance to achieve the dream of being an astronaut."

About Space Shot, Inc.
Space Shot, Inc. is a Texas corporation dedicated to democratizing space via FreeSpaceShot.com

Space Review post: http://www.thespacereview.com/article/783/1

Site release: http://www.freespaceshot.com/info/press/view_article.php?article=01_15_07_freespaceshot_launch.php


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About Sam Dinkin:

Dr. Sam Dinkin is CEO of Space Shot, Inc., which has just opened FreeSpaceShot.com offering a free educational skill game where students can win free trips to space including a flight around the Moon. He has founded the Eclipse Danger Foundation to deploy more automatic external defibrillators than the number of people who have flown in space. He is a frequent contributor at The Space Review, and sponsor of a space journalism prize three years running. Sam sits on the advisory boards of the Colony Fund, the Lifeboat Foundation and the Space Settlement Institute. Sam is published in Astropolitics and has had his recommendations for space property rights adopted by the Aldridge Commission. He is the author of a forthcoming children's space elevator book. Sam is also Senior Advisor to the Claro Group, Chief Economist of Solar startup U-linc energy, and Chief Economist at Optimal Auctions, Inc. He has designed and implemented auctions for over $120 billion in cost of goods sold including all of the electricity for the New Jersey rate payers since 2002. Prior to that he was an applied visionary at IBM Research. While there he filed over 100 patents including a patent on a cell phone that used both wifi and cellular at the same time. Sam's Ph.D. in economics from the University of Arizona was under thesis advisor Vernon Smith, 2002 Nobel Laureate in economics. His B.S. in economics is from Caltech. Sam can be contacted toll free at (888) 434-6546 or dinkin@freespaceshot.com.


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Background: This week a new game is being launched to help all people, including kids and teachers, meet their goal of spaceflight. The game, which has been featured on MSNBC.com and Space Review, offers participants a chance at a free trip to the Moon as well as other space flight prizes, can be found at http://www.freespaceshot.com. The skill game asks individuals to predict tomorrow's weather in Central Park. The game has been tested in classrooms in both Mexico City and Texas to the delight of players. (Even though the game is designed to appeal to kids, there is no age restriction on playing.)

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